Bug #414 - Synergy will not compile on Mac OS X due to extra compiler options
- Duplicated by: Bug #422 - Release Build Settings Incorrect for OS X
Google user: filipetinypad
What list of steps will reproduce the problem?
Checkout latest version of Synergy from SVN and attempt to build in Xcode.
What is the expected behavior, and what happens instead?
Synergy should compile.
There are extra compiler options passed to GCC which are meant for Visual
C++ when building Synergy from the Xcode project generated by CMake.
I don't know if these options are needed for building on Windows. I have
moved them into the IF(WIN32) directive.
Google user: syed.a...@gilani.eu
Patch applied to Trunk.
Google user: nick.bolton.uk
Compiles for me on Mac OS X 10.5
Please ignore this update. Just cleaning up the status list.
Assigning issue to 1.3.6, since 1.3.5 release had to be withdrawn.