Synergy

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Bug #2269 - keyboard state not syncronized between machines

Status:
Fixed
Priority:
Normal
Assignee:
None
Category:
None
Target:
None
Found:
None
Created by:
Created on:
11 Aug 2005 18:52
Updated by:
None
Updated on:
9 Aug 2010 22:28
Platform:
None
Google ID:
sf-125
Redmine ID:
2301

SourceForge user: karnlund

Server machine is windows XP set up to start Synergy as
a boot service.

Client machine is Windows 2000 Prof. set up to start
Synergy as a boot service.

on the client machine, I've noticed on apps that
display the status of the numlock, that my two machines
do not agree with each other and that the client
machine does not agree with the true state of my
keyboard. The app will show that numlock is on when
the keyboard light shows it to be off.

I suspect that changes in keyboard toggle states should
be broadcast to all clients as they change, so that
they can be kept in sync.


#1

12 Aug 2005 03:29: Issue Importer wrote a comment.

SourceForge user: crs23

Logged In: YES
user_id=21565

what version of synergy?


#2

14 Aug 2005 00:27: Issue Importer wrote a comment.

SourceForge user: lollybomb

Logged In: YES
user_id=837290

This may or may not be related but I've found that at least
on version 1.2.2 my laptop will claim number lock off
(normal state) while I'm not on its screen, but as soon as I
move over to it the number lock will light up. As soon as I
leave the laptop though it'll go back to the default state
of number lock off.


#3

23 Sep 2005 21:10: Issue Importer wrote a comment.

SourceForge user: kaesau

Logged In: YES
user_id=1342536

I have a similar problem, but with MacOSX as the server. The Numlock
refuses to work on the client (Windows XP). Mac (properly) acts as
though Numlock is always on, but I cannot get the client to receive
numbers from the keypad, even if I press Numlock. If I attach a
keyboard to the client, Numlock is already on and the numeric keypad
works, but with Synergy it never works.


#4

1 Oct 2005 05:54: Issue Importer wrote a comment.

SourceForge user: nobody

Logged In: NO

broadcasting those keys, such as numlock, would cause untold
havoc. many games, i.e. Final Fantasy XI, use the numlock
key for the logout function. constantly broadcasting this
would create a nightmare. proper polling then sync would be
more logical, and in fact, works fine for me, XP across the
board.


#5

19 Dec 2005 02:53: Issue Importer wrote a comment.

SourceForge user: crs23

Logged In: YES
user_id=21565

Probably fixed in 1.2.7.