CXWindowsScreen Member List

This is the complete list of members for CXWindowsScreen, including all inherited members.
checkClipboards()CXWindowsScreen [virtual]
closeScreensaver()CXWindowsScreen [virtual]
CPlatformScreen() (defined in CPlatformScreen)CPlatformScreen
CPlatformScreen(IEventQueue &eventQueue) (defined in CPlatformScreen)CPlatformScreen
CXWindowsScreen(const char *displayName, bool isPrimary, bool disableXInitThreads, int mouseScrollDelta, IEventQueue &eventQueue) (defined in CXWindowsScreen)CXWindowsScreen
disable()CXWindowsScreen [virtual]
enable()CXWindowsScreen [virtual]
enter()CXWindowsScreen [virtual]
fakeAllKeysUp()CPlatformScreen [virtual]
fakeCtrlAltDel()CPlatformScreen [virtual]
fakeGameDeviceButtons(GameDeviceID id, GameDeviceButton buttons) const (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeGameDeviceButtons(GameDeviceID id, GameDeviceButton buttons) const =0ISecondaryScreen [pure virtual]
fakeGameDeviceSticks(GameDeviceID id, SInt16 x1, SInt16 y1, SInt16 x2, SInt16 y2) const (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeGameDeviceSticks(GameDeviceID id, SInt16 x1, SInt16 y1, SInt16 x2, SInt16 y2) const =0ISecondaryScreen [pure virtual]
fakeGameDeviceTriggers(GameDeviceID id, UInt8 t1, UInt8 t2) const (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeGameDeviceTriggers(GameDeviceID id, UInt8 t1, UInt8 t2) const =0ISecondaryScreen [pure virtual]
fakeInputBegin() (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::fakeInputBegin()=0IPrimaryScreen [pure virtual]
fakeInputEnd() (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::fakeInputEnd()=0IPrimaryScreen [pure virtual]
fakeKeyDown(KeyID id, KeyModifierMask mask, KeyButton button)CPlatformScreen [virtual]
fakeKeyRepeat(KeyID id, KeyModifierMask mask, SInt32 count, KeyButton button)CPlatformScreen [virtual]
fakeKeyUp(KeyButton button)CPlatformScreen [virtual]
fakeMouseButton(ButtonID id, bool press) (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeMouseButton(ButtonID id, bool press)=0ISecondaryScreen [pure virtual]
fakeMouseMove(SInt32 x, SInt32 y) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeMouseMove(SInt32 x, SInt32 y) const =0ISecondaryScreen [pure virtual]
fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const =0ISecondaryScreen [pure virtual]
fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::ISecondaryScreen::fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const =0ISecondaryScreen [pure virtual]
gameDeviceFeedback(GameDeviceID id, UInt16 m1, UInt16 m2) (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
CPlatformScreen::IPrimaryScreen::gameDeviceFeedback(GameDeviceID id, UInt16 m1, UInt16 m2)=0IPrimaryScreen [pure virtual]
gameDeviceTimingResp(UInt16 freq) (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::gameDeviceTimingResp(UInt16 freq)=0IPrimaryScreen [pure virtual]
getActiveModifiers() const CPlatformScreen [virtual]
getButtonDownEvent()IPrimaryScreen [static]
getButtonUpEvent()IPrimaryScreen [static]
getClipboard(ClipboardID id, IClipboard *) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IScreen::getClipboard(ClipboardID id, IClipboard *) const =0IScreen [pure virtual]
getClipboardGrabbedEvent()IScreen [static]
getCursorCenter(SInt32 &x, SInt32 &y) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::getCursorCenter(SInt32 &x, SInt32 &y) const =0IPrimaryScreen [pure virtual]
getCursorPos(SInt32 &x, SInt32 &y) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IScreen::getCursorPos(SInt32 &x, SInt32 &y) const =0IScreen [pure virtual]
getErrorEvent()IScreen [static]
getEventQueue() const (defined in IKeyState)IKeyState [inline, protected]
getEventTarget() const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IScreen::getEventTarget() const =0IScreen [pure virtual]
getFakeInputBeginEvent()IPrimaryScreen [static]
getFakeInputEndEvent()IPrimaryScreen [static]
getGameDeviceButtonsEvent()IPrimaryScreen [static]
getGameDeviceFeedbackEvent()ISecondaryScreen [static]
getGameDeviceSticksEvent()IPrimaryScreen [static]
getGameDeviceTimingReqEvent()IPrimaryScreen [static]
getGameDeviceTimingRespEvent()ISecondaryScreen [static]
getGameDeviceTriggersEvent()IPrimaryScreen [static]
getHotKeyDownEvent()IPrimaryScreen [static]
getHotKeyUpEvent()IPrimaryScreen [static]
getJumpZoneSize() const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::getJumpZoneSize() const =0IPrimaryScreen [pure virtual]
getKeyDownEvent()IKeyState [inline]
getKeyDownEvent(IEventQueue &eventQueue)IKeyState [static]
getKeyRepeatEvent()IKeyState [inline]
getKeyRepeatEvent(IEventQueue &eventQueue)IKeyState [static]
getKeyState() const CXWindowsScreen [protected, virtual]
getKeyUpEvent()IKeyState [inline]
getKeyUpEvent(IEventQueue &eventQueue)IKeyState [static]
getMotionOnPrimaryEvent()IPrimaryScreen [static]
getMotionOnSecondaryEvent()IPrimaryScreen [static]
getResumeEvent()IScreen [static]
getScreensaverActivatedEvent()IPrimaryScreen [static]
getScreensaverDeactivatedEvent()IPrimaryScreen [static]
getShape(SInt32 &x, SInt32 &y, SInt32 &width, SInt32 &height) const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IScreen::getShape(SInt32 &x, SInt32 &y, SInt32 &width, SInt32 &height) const =0IScreen [pure virtual]
getShapeChangedEvent()IScreen [static]
getSuspendEvent()IScreen [static]
getWheelEvent()IPrimaryScreen [static]
handleSystemEvent(const CEvent &, void *)CXWindowsScreen [protected, virtual]
IKeyState() (defined in IKeyState)IKeyState
IKeyState(IEventQueue &eventQueue) (defined in IKeyState)IKeyState
IPlatformScreen() (defined in IPlatformScreen)IPlatformScreen [inline]
IPlatformScreen(IEventQueue &eventQueue) (defined in IPlatformScreen)IPlatformScreen [inline]
isAnyMouseButtonDown() const (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::isAnyMouseButtonDown() const =0IPrimaryScreen [pure virtual]
isKeyDown(KeyButton) const CPlatformScreen [virtual]
isPrimary() const CXWindowsScreen [virtual]
KeyButtonSet typedef (defined in IKeyState)IKeyState
kNumButtons enum value (defined in IKeyState)IKeyState
leave()CXWindowsScreen [virtual]
openScreensaver(bool notify)CXWindowsScreen [virtual]
pollActiveGroup() const CPlatformScreen [virtual]
pollActiveModifiers() const CPlatformScreen [virtual]
pollPressedKeys(KeyButtonSet &pressedKeys) const CPlatformScreen [virtual]
queueGameDeviceTimingReq() const (defined in CXWindowsScreen)CXWindowsScreen [inline, virtual]
reconfigure(UInt32 activeSides) (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::reconfigure(UInt32 activeSides)=0IPrimaryScreen [pure virtual]
registerHotKey(KeyID key, KeyModifierMask mask) (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::registerHotKey(KeyID key, KeyModifierMask mask)=0IPrimaryScreen [pure virtual]
resetOptions()CXWindowsScreen [virtual]
screensaver(bool activate)CXWindowsScreen [virtual]
setClipboard(ClipboardID, const IClipboard *)CXWindowsScreen [virtual]
setHalfDuplexMask(KeyModifierMask)CPlatformScreen [virtual]
setOptions(const COptionsList &options)CXWindowsScreen [virtual]
setSequenceNumber(UInt32)CXWindowsScreen [virtual]
unregisterHotKey(UInt32 id) (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::unregisterHotKey(UInt32 id)=0IPrimaryScreen [pure virtual]
updateButtons()CXWindowsScreen [protected, virtual]
updateKeyMap()CPlatformScreen [virtual]
updateKeyState()CPlatformScreen [virtual]
warpCursor(SInt32 x, SInt32 y) (defined in CXWindowsScreen)CXWindowsScreen [virtual]
CPlatformScreen::IPlatformScreen::IPrimaryScreen::warpCursor(SInt32 x, SInt32 y)=0IPrimaryScreen [pure virtual]
~CPlatformScreen() (defined in CPlatformScreen)CPlatformScreen [virtual]
~CXWindowsScreen() (defined in CXWindowsScreen)CXWindowsScreen [virtual]
~IInterface()IInterface [inline, virtual]