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00019 #include "IKeyState.h"
00020 #include "CEventQueue.h"
00021 #include <cstring>
00022 #include <cstdlib>
00023
00024
00025
00026
00027
00028 CEvent::Type IKeyState::s_keyDownEvent = CEvent::kUnknown;
00029 CEvent::Type IKeyState::s_keyUpEvent = CEvent::kUnknown;
00030 CEvent::Type IKeyState::s_keyRepeatEvent = CEvent::kUnknown;
00031
00032 IKeyState::IKeyState() :
00033 m_eventQueue(*EVENTQUEUE)
00034 {
00035 }
00036
00037 IKeyState::IKeyState(IEventQueue& eventQueue) :
00038 m_eventQueue(eventQueue)
00039 {
00040 }
00041
00042 CEvent::Type
00043 IKeyState::getKeyDownEvent(IEventQueue& eventQueue)
00044 {
00045 return eventQueue.registerTypeOnce(s_keyDownEvent,
00046 "IKeyState::keyDown");
00047 }
00048
00049 CEvent::Type
00050 IKeyState::getKeyUpEvent(IEventQueue& eventQueue)
00051 {
00052 return eventQueue.registerTypeOnce(s_keyUpEvent,
00053 "IKeyState::keyUp");
00054 }
00055
00056 CEvent::Type
00057 IKeyState::getKeyRepeatEvent(IEventQueue& eventQueue)
00058 {
00059 return eventQueue.registerTypeOnce(s_keyRepeatEvent,
00060 "IKeyState::keyRepeat");
00061 }
00062
00063
00064
00065
00066
00067 IKeyState::CKeyInfo*
00068 IKeyState::CKeyInfo::alloc(KeyID id,
00069 KeyModifierMask mask, KeyButton button, SInt32 count)
00070 {
00071 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo));
00072 info->m_key = id;
00073 info->m_mask = mask;
00074 info->m_button = button;
00075 info->m_count = count;
00076 info->m_screens = NULL;
00077 info->m_screensBuffer[0] = '\0';
00078 return info;
00079 }
00080
00081 IKeyState::CKeyInfo*
00082 IKeyState::CKeyInfo::alloc(KeyID id,
00083 KeyModifierMask mask, KeyButton button, SInt32 count,
00084 const std::set<CString>& destinations)
00085 {
00086 CString screens = join(destinations);
00087
00088
00089 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo) + screens.size());
00090 info->m_key = id;
00091 info->m_mask = mask;
00092 info->m_button = button;
00093 info->m_count = count;
00094 info->m_screens = info->m_screensBuffer;
00095 strcpy(info->m_screensBuffer, screens.c_str());
00096 return info;
00097 }
00098
00099 IKeyState::CKeyInfo*
00100 IKeyState::CKeyInfo::alloc(const CKeyInfo& x)
00101 {
00102 CKeyInfo* info = (CKeyInfo*)malloc(sizeof(CKeyInfo) +
00103 strlen(x.m_screensBuffer));
00104 info->m_key = x.m_key;
00105 info->m_mask = x.m_mask;
00106 info->m_button = x.m_button;
00107 info->m_count = x.m_count;
00108 info->m_screens = x.m_screens ? info->m_screensBuffer : NULL;
00109 strcpy(info->m_screensBuffer, x.m_screensBuffer);
00110 return info;
00111 }
00112
00113 bool
00114 IKeyState::CKeyInfo::isDefault(const char* screens)
00115 {
00116 return (screens == NULL || screens[0] == '\0');
00117 }
00118
00119 bool
00120 IKeyState::CKeyInfo::contains(const char* screens, const CString& name)
00121 {
00122
00123 if (isDefault(screens)) {
00124 return false;
00125 }
00126 if (screens[0] == '*') {
00127 return true;
00128 }
00129
00130
00131 CString match;
00132 match.reserve(name.size() + 2);
00133 match += ":";
00134 match += name;
00135 match += ":";
00136 return (strstr(screens, match.c_str()) != NULL);
00137 }
00138
00139 bool
00140 IKeyState::CKeyInfo::equal(const CKeyInfo* a, const CKeyInfo* b)
00141 {
00142 return (a->m_key == b->m_key &&
00143 a->m_mask == b->m_mask &&
00144 a->m_button == b->m_button &&
00145 a->m_count == b->m_count &&
00146 strcmp(a->m_screensBuffer, b->m_screensBuffer) == 0);
00147 }
00148
00149 CString
00150 IKeyState::CKeyInfo::join(const std::set<CString>& destinations)
00151 {
00152
00153
00154
00155 CString screens;
00156 for (std::set<CString>::const_iterator i = destinations.begin();
00157 i != destinations.end(); ++i) {
00158 if (*i == "*") {
00159 screens = "*";
00160 break;
00161 }
00162 else {
00163 if (screens.empty()) {
00164 screens = ":";
00165 }
00166 screens += *i;
00167 screens += ":";
00168 }
00169 }
00170 return screens;
00171 }
00172
00173 void
00174 IKeyState::CKeyInfo::split(const char* screens, std::set<CString>& dst)
00175 {
00176 dst.clear();
00177 if (isDefault(screens)) {
00178 return;
00179 }
00180 if (screens[0] == '*') {
00181 dst.insert("*");
00182 return;
00183 }
00184
00185 const char* i = screens + 1;
00186 while (*i != '\0') {
00187 const char* j = strchr(i, ':');
00188 dst.insert(CString(i, j - i));
00189 i = j + 1;
00190 }
00191 }